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Old 07-08-2009, 01:23 AM   #1
yixin
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Default Communication with C/C++ program

I`m in a software project in which we will use FTP server.
In this project we want the server send my C/C++ program a signal when a client upload a file.

Is there a script to realize this fonction?

thanks~
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Old 07-08-2009, 06:18 AM   #2
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write one? What do you mean by signal?
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Old 07-08-2009, 10:18 PM   #3
yixin
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Quote:
Originally Posted by o_dog View Post
write one? What do you mean by signal?
About the signal, I dont konw how to say exactly. Genarally, it could be any way that my program on the same PC of the server can konw someone has upload a file without scanning the disk of the FTP server.
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Old 07-09-2009, 06:14 AM   #4
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like executing the program?
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Old 07-09-2009, 02:09 PM   #5
jeza
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ioFTPD can execute your program on event OnUploadComplete.
Code:
[Events]
OnUploadComplete = EXEC path\to\your\program.exe
...
in this case ioFTPD will pass next arguments to you program:
Code:
phisical\path\of\the\uploaded\file
CRC32 sum of the file being uploaded
virtual\path\of\the\uploaded\file
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Old 07-09-2009, 10:25 PM   #6
yixin
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Quote:
Originally Posted by jeza View Post
ioFTPD can execute your program on event OnUploadComplete.
Code:
[Events]
OnUploadComplete = EXEC path\to\your\program.exe
...
in this case ioFTPD will pass next arguments to you program:
Code:
phisical\path\of\the\uploaded\file
CRC32 sum of the file being uploaded
virtual\path\of\the\uploaded\file
This is very useful

P.S. Where can I fine the exact definition of the input arguments? I can'nt find them out in the changelog.txt
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Old 07-10-2009, 03:11 AM   #7
jeza
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i have no idea if there is a manual for that.
i usually use foreach loop trough inputs args, to see what is there.

u have also ioFTPD environmnet variables (PATH, USER, SPEED, ...) available in your program. u can find them in /etc/ folder i think.

just use a method as if u were looking for some WINDOWS ENV variable.

Code:
windows:
Environment.GetEnvironmentVariable("windir");
...

ioFTPD:
Environment.GetEnvironmentVariable("USER"); //username of the user who uploaded the file
Environment.GetEnvironmentVariable("SPEED"); //average speed the file was uplaoded with
...
here is also nice example to start with:
http://www.flashfxp.com/forum/showthread.php?t=5992

Last edited by jeza; 07-10-2009 at 03:23 AM.
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