View Full Version : Hard Disconnect
spcmde
05-06-2003, 08:50 AM
When using proxy for FXPing, there is a nifty trick i learned:
disconnecting the phone line will make the FXP X-Fer continue!
However, quiting flashfxp will close the FXP connection thus will stop the FXP X-Fer. I guess this is because the quit command.
Making a little feature to hard disconnect will be most helpful!
BTW, 10x for the former implementation. Most Helpful!
darkone
05-08-2003, 07:31 AM
This is due-to TCP protocol.. it takes some time (depending on TCP keep-alive timeout) for server to notice that connection has been lost. There is no easy way to emulate this behaviour. And did I mention, it would be lame to do so.
Agreed! Such a feature would be lame!
spcmde
05-09-2003, 05:36 PM
Originally posted by dark0n3
This is due-to TCP protocol.. it takes some time (depending on TCP keep-alive timeout) for server to notice that connection has been lost. There is no easy way to emulate this behaviour. And did I mention, it would be lame to do so.
You're wrong. The connection between the server and the client (the proxy!) didnt disconnect. Thus, the FXP X-fer will continue until the server finishes the X-fer. Only then, when he waits for an op from the real client (Me, Not the proxy) and wont get anything, the time-out (keep-alive) timer will disconnect the client.
The result will be a completed transfer with no casulties.
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